wait − check child process status |
#include <wait.h> int wait_nohang(&wstat); int wait_exitcode(wstat); int pid; |
wait_nohang looks for zombies (child processes that have exited). If it sees a zombie, it eliminates the zombie, puts the zombie’s exit status into wstat, and returns the zombie’s process ID. If there are several zombies, wait_nohang picks one. If there are children but no zombies, wait_nohang returns 0. If there are no children, wait_nohang returns -1, setting errno appropriately. wait_stopnohang is similar to wait_nohang, but it also looks for children that have stopped. wait_stop is similar to wait_stopnohang, but if there are children it will pause waiting for one of them to stop or exit. wait_pid waits for child process pid to exit. It eliminates any zombie that shows up in the meantime, discarding the exit status. wait_stop and wait_pid retry upon error_intr. |
If the child stopped, wait_stopped is nonzero; wait_stopsig is the signal that caused the child to stop. If the child exited by crashing, wait_stopped is zero; wait_crashed is nonzero. If the child exited normally, wait_stopped is zero; wait_crashed is zero; and wait_exitcode is the child’s exit code. |
wait(2), error(3) |